Magic Boy


1h 22m 1961
Magic Boy

Brief Synopsis

Animated adventures of a young man who studies magic to battle an evil witch.

Film Details

Also Known As
Shonen sarutobi Sasuke
Genre
Adventure
Fantasy
Release Date
Jan 1961
Premiere Information
Los Angeles showing:: 13 Sep
Production Company
Toei Animation Studio Co.;
Distribution Company
Metro-Goldwyn-Mayer, Inc.
Country
Japan

Technical Specs

Duration
1h 22m

Synopsis

Sasuke and his sister Oyu live in the mountains with their animal friends. Their peaceful existence is disturbed by a witch whose bandits roam the countryside, terrorizing villagers and animals. Sasuke consults Hakuunsai, a famous teacher of magic, to learn how to combat the witch's magic powers. While he is gone, Prince Sanada and his servant Miyoshi meet Oyu, and she tells them of the problems with the witch. The witch abducts Oyu, but Sasuke combines forces with the prince and the animals to rescue her and destroy the witch.

Film Details

Also Known As
Shonen sarutobi Sasuke
Genre
Adventure
Fantasy
Release Date
Jan 1961
Premiere Information
Los Angeles showing:: 13 Sep
Production Company
Toei Animation Studio Co.;
Distribution Company
Metro-Goldwyn-Mayer, Inc.
Country
Japan

Technical Specs

Duration
1h 22m

Articles

Magic Boy


One of the classic recurring kid's matinee movies well into the early 1980s, Magic Boy holds the distinction of being the first anime film in widescreen, specifically Toeiscope. The Toei Company released the feature in its original Japanese-language form as Shônen Sarutobi Sasuke in 1959, and it marked a part of the studio's initiative to provide plenty of homegrown family fare. Some of their other efforts the same year included The Monster Gorilla and the galactic perennial Prince of Space, reflecting the growing popularity of cosmic adventures in conjunction with the very active space race at the time. However, this was actually Toei's second animated film (and their second in color) after the previous year's The Tale of the White Serpent which, like this film, was inspired by Chinese folklore.

MGM picked the film up for American distribution and had it dubbed, of course, which proved to be less damaging than the English tracks provided for most live-action Japanese features. The story was left intact (in "Big Screen Magicolor!") as it follows the adventures of Sasuke, a country boy whose idyllic existence is disrupted by shape-shifting demon witch Yakusha and her minions. He seeks counsel from mystical teacher Hakuun, who arms him with the knowledge to save Sasuke's sister, Oye, who has fallen into the sorceress's clutches.

In an unusual gesture for the time (particularly when K. Gordon Murray was creating tone-deaf compositions for his Mexican imports), the original Japanese songs were left in their untranslated state for the American release, which remains the standard today. While catchy, it's tempting to wonder what children thought at the time as the basic English spoken by the characters suddenly segued into Japanese musical numbers.

As R. Emmet Sweeney noted in a Movie Morlocks article here at TCM, the film also marked the intersection of two distinctive art styles: Koji Fukiya, creator of elegant and often opulent artwork for publications aimed at young women, and Yasuo Otsuka, an up and comer who would later mentor the legendary Hayao Miyazaki including an early collaboration on The Little Norse Prince (1968).

The early '60s push to bring anime to American screens from both MGM and independents wasn't a particularly successful one, though the few critics who saw Magic Boy were charmed by its lush style and engaging action. Afterwards the immediate future of anime was somewhat grim in America, where studios like Toei were soon generating fast, affordable product for television consumption.

However, respect for the art form was maintained internationally and films like Magic Boy remained popular in Japan, where this even inspired a 1994 video game, Sasuke Ninja Boy. Toei remained in the animation game as well in various forms, later generating popular series like Dragon Ball Z, Sailor Moon, and Mazinger Z among others. Co-directors Akira Daikuhara and Taiji Yabushita (who had worked on Serpent) remained active as well, with the latter most notably going on to Toei's next animated film, Alakazam the Great (1960), and the later Jack and the Witch (1967). Easy to appreciate both for its artistry and entertainment value, Magic Boy also remains a pivotal moment in the history of one of animation's most vital international incarnations.

By Nathaniel Thompson
Magic Boy

Magic Boy

One of the classic recurring kid's matinee movies well into the early 1980s, Magic Boy holds the distinction of being the first anime film in widescreen, specifically Toeiscope. The Toei Company released the feature in its original Japanese-language form as Shônen Sarutobi Sasuke in 1959, and it marked a part of the studio's initiative to provide plenty of homegrown family fare. Some of their other efforts the same year included The Monster Gorilla and the galactic perennial Prince of Space, reflecting the growing popularity of cosmic adventures in conjunction with the very active space race at the time. However, this was actually Toei's second animated film (and their second in color) after the previous year's The Tale of the White Serpent which, like this film, was inspired by Chinese folklore. MGM picked the film up for American distribution and had it dubbed, of course, which proved to be less damaging than the English tracks provided for most live-action Japanese features. The story was left intact (in "Big Screen Magicolor!") as it follows the adventures of Sasuke, a country boy whose idyllic existence is disrupted by shape-shifting demon witch Yakusha and her minions. He seeks counsel from mystical teacher Hakuun, who arms him with the knowledge to save Sasuke's sister, Oye, who has fallen into the sorceress's clutches. In an unusual gesture for the time (particularly when K. Gordon Murray was creating tone-deaf compositions for his Mexican imports), the original Japanese songs were left in their untranslated state for the American release, which remains the standard today. While catchy, it's tempting to wonder what children thought at the time as the basic English spoken by the characters suddenly segued into Japanese musical numbers. As R. Emmet Sweeney noted in a Movie Morlocks article here at TCM, the film also marked the intersection of two distinctive art styles: Koji Fukiya, creator of elegant and often opulent artwork for publications aimed at young women, and Yasuo Otsuka, an up and comer who would later mentor the legendary Hayao Miyazaki including an early collaboration on The Little Norse Prince (1968). The early '60s push to bring anime to American screens from both MGM and independents wasn't a particularly successful one, though the few critics who saw Magic Boy were charmed by its lush style and engaging action. Afterwards the immediate future of anime was somewhat grim in America, where studios like Toei were soon generating fast, affordable product for television consumption. However, respect for the art form was maintained internationally and films like Magic Boy remained popular in Japan, where this even inspired a 1994 video game, Sasuke Ninja Boy. Toei remained in the animation game as well in various forms, later generating popular series like Dragon Ball Z, Sailor Moon, and Mazinger Z among others. Co-directors Akira Daikuhara and Taiji Yabushita (who had worked on Serpent) remained active as well, with the latter most notably going on to Toei's next animated film, Alakazam the Great (1960), and the later Jack and the Witch (1967). Easy to appreciate both for its artistry and entertainment value, Magic Boy also remains a pivotal moment in the history of one of animation's most vital international incarnations. By Nathaniel Thompson

Quotes

Trivia

Notes

Released in Japan in 1960 as Shonen Sarutobi Sasuke.